Showing posts with label Marcel Mosswood. Show all posts
Showing posts with label Marcel Mosswood. Show all posts

Monday, March 7, 2022

Interview With Sabina Valeska, An SL Video Award Winner About Her Passion as A Videographer

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by Marcel Mosswood

Being someone who wins a world-class competition will make you feel proud and increase your self-confidence. Especially if that field is your passion, where you can express your abilities and there is healing in it’s process.


A few days ago I had the privilege of speaking with Sabina Valeska, winner of the February SL Video Award in the Music Video category (https://slvideogroup.wixsite.com/slvideocreators/sl-video-awards). Our conversation is very interesting and reveals Sabina's passion for her profession as a videographer.


Marcel: Congratulation! I’m so proud that you are the winner! Can you tell me about your experience on SL Video Awards?

Sabina: Being eligible to participate in the Second Life video award itself is definitely a humbling experience, not to mention winning the competition. I have been making SL videos since 2018 and I have just made a return in 2021 after taking a long break. My sole motivation for making the video has been for self-amusement; I consider it as a part of therapy, really. It, therefore, took me by surprise when Jordan Rizzo informed me that two of my videos had been nominated for the award.

Marcel: What inspired you to create this winning video?

Sabina: My SL partner, Dylan Sinatra (YKZ4 resident), has always been my inspiration. He has been a professional videographer himself since 2017.

It was my birthday when I made this video. I reminisced the uneasy years I had been through and I felt so grateful for his company and support which helped me rise from fall. I then decided to express this gratitude through this video. It was all spontaneous.

I found “Return to Innocence” as a perfect song to convey all this message for its deep-meaning lyrics, precisely depicting what Dylan had contributed to my life in these two years. He taught me how to ignore the negativity and instead, focus on achieving our goals and being who we are. Many people are lost along their journey in life and I want to inspire them through this video to find themselves and regain peacefulness. I believe self-peacefulness is the predecessor of spreading positivity, healing people, and lifting them up.

Marcel: Very interesting! Is this your first experience of an Second Life video competition?

Sabina: Yes, it is. Being nominated together with professional renowned videographers was truly a humbling yet exciting experience. I want to learn a lot from them, especially on the execution technics.

Marcel: What makes you enjoy making videos on Second Life?

Sabina: I find it difficult to convey what I feel through words. Through video, on the contrary, I find liberty. Therefore, creating a video is an effective way to pipeline the emotion and ideas; it is a therapy. Definitely, it would be wonderful if my videos can reach people in need, inspire them to be a better version of themselves. Pipelining the emotion while inspiring people, what would be better therapy than that?

Marcel: Wow, that was very inspirational. I think this will be great if you share this inspiring moment with SL Newser readers.

Sabina: Sure! I will be glad.

And this has closed our conversation. Hope this inspires you.

Marcel Mosswood

Wednesday, February 23, 2022

360° Snapshot At Firestorm Viewer

 
By Marcel Mosswood

I was very excited when I got the chance to try out Firestorm preview 65562 (future release) which one of the advantages is the 360° Snapshot. This Firestorm feature can make 360° snapshots like a 360° camera in real life. The result is really good!

People often compare 360° photos with videos, they think that 360° photos are nothing special because it is better to watch videos than 360° photos. In fact, 360° photos have many advantages over ordinary videos, especially if they are used for content marketing because of their immersive nature. With 360° photos, you can watch in any direction and point the screen in any direction you like.

Prior to this version, the 360° snapshot version can be enjoyed in the Firestorm VR Mod version 6.5.3, while this version 65562 is not a VR Mod version and is still a preview, at the time I’m writing this article, it is not yet available on the official Firestorm website, maybe it will be available soon.

This is the result of a 360° Snapshot I made in Imagiland, my region on OSGrid 

 

Snapshot 360 at Imagiland

Making a 360° snapshot in Firestorm 65562 is very easy. First, make sure the graphic settings on your Firestorm are ultra so that the results will be satisfactory.

Click on the snapshot icon, then click the “Take 360° Snapshot” button at the bottom right

 

Then select the desired quality. My advice is don't hesitate to choose the Maximum one so that the resulting image is good. You can also check “Hide all avatars” so that the avatars don't appear in the photo. But if you want to show the avatar(s), don't check this box. Then click on “Create 360° Image”, and then click on “Save as” to save the snapshot on your hard disk.

After that, you can upload it on Flickr, Google Photos, or Facebook to share your snapshot with friends. Hopefully, in the near future, this Firestorm will be available for Second Life.

Marcel Mosswood


Monday, December 23, 2019

United Artists of Second Life


By Marcel Mosswood

In Second Life, just very few artists are lucky enough to have their own gallery to display their work. Many artists hitched a ride to the gallery to display their work. As artists, we are very grateful for the people who provide the free public gallery, both 3D and 2D galleries. And since the closing of LEA (Linden Endowment for the Arts), more and more people have independently provided land for artists to exhibit.

One very interesting gallery is UASL, or United Artists of Second Life. When I first visited UASL, I felt the freedom of expression by the artists who exhibited there. In UASL, visitors can see various interpretations of art in one theme.

Riannah Avora, the manager of UASL, explained about the group: “UASL is a relaxed group of artists of all kinds and others who support the arts in SL. Designed to be low pressure, easy-going and welcoming to everyone in the group. Its purpose is specifically to be pro-artist and support the artist in any way possible. We do have some land, not a lot, in which we build and exhibit art upon that has been donated to the group. UASL is for artists, by artists. We are a very pro-artist group.”

“During the last few months of LEA, I met and talked with many different people and heavily engaged in the effort to prevent the closing of (it). I realized the true importance of the social aspect associated with the creation of art. It was not just the actual art, but the expression and communicating with other artists. As well, there was much to be learned from each other. I created UASL to be pro-artist. Usually, the artists are running around looking for places to exhibit, sending out advertisements... with very little support. UASL supports all artists and will assist them from beginning to end as much as possible. We collaborate in joint exhibitions inviting all artists to participate,” Riannah explained about the establishment of United Artists of Second Life.

UASL has some programs, it’s not only a place to exhibit artworks. “We are not limited in the type of art. We try to accommodate everyone to be it 2D, 3D, or performing arts. As well, photography and machinima related activities are always welcome.”

Opening Saturday, November 30th at 1 p.m. SLT was the Artist In Winter event. There are exhibits to be viewed and interacted with as well as a particle performance by Particle Magic. UASL is in search of performers who wish to offer a performance to support the group.

“Generally, a project will last about two to three months from beginning to end. I believe it will vary depending upon the project. To date, we have had project themes that coincided with the change of seasons and holidays. I'm currently considering future themes like Month of Music and Alice In Wonderland. One possibly to begin in January and opening in February. All artists, inexperienced and experienced are welcome to participate. I would love to get more performance arts involved,” said Riannah.

On Facebook, UASL has a mentoring program that is being introduced. “I hope that it will enable artists to support each other and help less experienced artists gain confidence and exposure. I strongly believe in teaching what you know and learning what you don't know. Hopefully, possibly, adding a classroom for topic-based instruction and learning at some point in the near future,” Riannah explained.

UASL are present inworld: (http://maps.secondlife.com/secondlife/Castaway/192/193/47) as well as on Facebook (https://www.facebook.com/groups/748005775643542/? ref=bookmarks).

Marcel Mosswood

Friday, November 22, 2019

Two Art Galleries at Chilbo


By Marcel Mosswood

Chilbo is one of the oldest places in Second Life and was the place where I first interact with other Second Life residents in 2010. In the past, Chilbo was dedicated as a place for educators in real life to own a house in Second Life for their avatars. This time, educators in Second Life are still trying to maintain the uniqueness of Chilbo so that the educational atmosphere in this sim can still be felt.

Earlier this year I returned to Chilbo and managed to get a land that has a good position and hilly landscape, it is on the edge of the main road that connects the sims. I build an art gallery there to display and sell my and my son's paintings (my real-life son). I named this gallery "Marcel and Sebastian's Art Gallery" (visit: http://maps.secondlife.com/secondlife/Chilbo/239/205/109).

The cozy place of Marcel & Sebastian's Art Gallery
I am quite satisfied with this place, many visitors every day and some also shop for our art so we have a good profit and many people know us in Second Life. The concept of Marcel and Sebastian’s Art Gallery is a cozy place to hang out in a calm atmosphere. It’s not a club, but a hilly cozy-calm place surrounds with artworks.

Shortly afterward I heard that there were some lands leased around my gallery. I decided to rent one of the lands that I found interesting to build a public gallery. I worked with a friend, Avianty, to help me with the administration in this gallery. The use of the gallery that I named Art2048 is free, we only rely on donations and every Linden we have to pay land rent.


We are happy to help 2D artists in Second Life to introduce their work through the Art2048 (visit: http://maps.secondlife.com/secondlife/Madhupak/152/131/65), especially artists who are just exploring Second Life to introduce their paintings, drawings, and photographs to the world. I know how hard it is to sell artworks, I've experienced it. That’s why I like to help the new artists in Second Life.

Here in the Art2048 new artist can exhibit their artworks for four months for free! That’s why I mention that this is the most wonderful time of the year when the artist helps each other.

If you are interested in joining Art2048, please contact me (Marcel Mosswood) or Avianty Resident.

Marcel

Wednesday, August 7, 2019

Update on LEA 2.0


By Marcel Mosswood

The effort to return LEA to its function as a means for artists in SL has shown good development. Linden Lab (LL) has responded to the email sent by Tansee. I interviewed Riannah and Tansee about this effort.

“We are processing the feedback that we have received from everyone," Riannah explained about the work they have done so far, "We have put together in words how the new committee structure should be, regarding how many committee members and tenure. We looked very closely at the notecards we received and what the majority of the people think would be an ideal committee. We do have enough volunteers for the new committee but anyone can still volunteer. We also are looking at implementing a 'watchdog' group to guarantee transparency with the committee.”

Q: About the new committee structure, can you be more detail about that?
“We are looking at having five committee members each with a two-year tenure," Riannah told, "We are working on details of how the committee members will be appointed. We're thinking a voting system so that everyone has a voice.”

Q: The watchdog, who will be in that position? And how they will work?
“We have not discussed that yet. But they will be LEA members," Riannah said, " They will review the committee meetings notes and ensure the accuracy of what took place during the meetings. Such things as decisions made regarding grants and other things that affect everyone at LEA.”

Q: This is a good idea about the watchdog. How you can guarantee the transparency of watchdog performance?
“After the watchdog group has verified the accuracy, the information will be public," Riannah continued, "Anyone can read what transpired. And hopefully, easily understand why decisions were made. The watchdog will consist of more than one person.”

Riannah went on, “The current committee issues stem from not having anyone perform any checks and balances, to make sure the rules regarding the committee are adhered to. Because things like what we are facing now, just should not happen. They could have been avoided. Tansee and I are working very hard to ensure the continuance of LEA... but in the way, it was intended.”

Q: Does the previous LEA committee doesn’t have the watchdog?
“That is the difference," Riannah answered, "Tansee nor I have to be on the committee, that is not the plan. I will be if needed. But always, the priority is LEA itself. We are looking at resumes of potential committee members, and we have a variety of experiences involved. From technical to artist experiences. That will be required for the direction of LEA.”

“We continue to receive a lot of support. And it's very encouraging. We can not express enough how much we appreciate it. One thing we have heard a lot: people feel they are cut out of the process like they don't matter and that the administration of LEA is done in secrecy. That will no longer happen, the favoritism will stop!”

Q: Some people see that the LEA committee is exclusive, not transparent, is this what you want to improve on?
Riannah explained, “Absolutely! We want to provide as much transparency as possible. Everyone matters. Everyone has a voice. Everyone is treated equally and with respect.

Tansee added some explanations, “We are still in the infancy stage of putting all the ideas into place and as we progress it will all become more refined and include everyone's ideas. And I also reconfiguring the placement of 29 sims to include some of the new ideas and suggestions we have gotten from the group. Together WE can make a change!”

Marcel Mosswood

Wednesday, July 24, 2019

LEA 2.0 - An Effort To Save The LEA


By Marcel Mosswood

LEA (Linden Endowment for the Arts) is a place that is the hope of almost all artists in Second Life because LEA can provide a full sim for artists to create freely! However, Linden Lab will close the LEA in August. Some avatars reacted, they decided to act so that the LEA could be returned to Second Life artists. Two resident, Tansee and Riannah Avora started a movement to return LEA for the artists. 

Who are Tansee and Riannah Avora? How did they connect to LEA?

“I joined LEA seven years ago and can contribute my artistic, creative and personal growth as a direct result of my building trials and errors at the sandbox. From that point, I have been fortunate to be awarded both AIR and Core Grants which has enabled me to keep growing and learning. Along with the Grants I have been able to hold several art exhibitions, events, and educational displays. For me the experience has been priceless and continues,” said Tansee.

Different from Tansee, here is what Riannah said, “I came to LEA November 2018, so I have not been here that long. I had never heard of LEA before, as is the case for most people. Someone found me playing with light and shadows in a public sandbox and suggested that I come to LEA. Since I started Second Life, I have loved to build and create things... and I'm not the only one. When I came to LEA, it was like I found my "home" of sorts. I felt accepted. I am fairly shy about my work. I never really wanted it to be so public. However, others at LEA have been very encouraging. Bringing me out of my "shell" so to speak. I just got my first land grant at LEA... and it will be cut short because of the closing. But nonetheless, I will give it all that I have to give.”


Group joiner and notecard dropper at LEA Sandbox (http://maps.secondlife.com/secondlife/LEA5/215/149/21)

Well, we feel sad about the LEA closing, what do you think about this?

“Sad, very sad. It doesn't surprise me because LEA has been going on for so long and I fully understand that people get tired and need a break. Being in Second Life for nearly nine years now, I've seen places come and go. But if something can be done to save it, I'm all for it. Creating things, (objects, scripts, textures, and particles) is very therapeutic. And the atmosphere in LEA is very calming and people can do their work without fear of being ridiculed,” said Rainnah.

“It was not a complete surprise to me when I heard the news, and like so many others I felt a deep loss. In my heart, I knew that I would only have myself to blame if I did not take proactive steps to see that this would not happen. With the help of fellow LEA supporter Riannah Avora, the Group was formed,” according to Tansee.

Tansee Resident

Why do you think that LEA should not be closed?

“LEA plays a huge importance in the development of Virtual Art and creativity in SL as well as provides education on many levels. It provides positive social interactions with other like-minded online individuals. Those new to Second Life can come to see and learn the endless possibilities of creating in a virtual world. Friendships have been formed as well as the sharing of skills,” said Tansee.

And according to Riannah: “It provides a vital area and environment that enables people to express themselves via the things that they create, much like real life. There is no other place like LEA. Period. I know so many people who would love to learn, but they have no idea where to start. There are places to help you learn some of it... but they are not like LEA. No one really judges you here. They just want you to succeed in whatever it is you are creating. It's really a great "family" of sorts. And there's always something different to learn from looking at each other's work. No one can be great at everything that they want to do. But with the help of LEA, you can consult with others, learn, and figure it out. That's what LEA is about.

What are your ideas to persuade LL to turn LEA back for the artists?

For this question, Tansee decided to include her ideas along with all the others who are sending her notecards. “We're not exactly sure what it will take, to be honest. We are gathering ideas from our fellow artists. It's not just us, Tansee and me, in this. And we have gotten a very good response so far from other people in LEA. LEA is alive. LEA provides so many things that help people in so many ways, in Second Life and real life. There are opportunities that, without LEA, most people would never get to enjoy and experience. It's freedom. It's like the chains have been undone by being a part of LEA. And with LEA, there's nothing that we can't do!” said Riannah.

She continued, “The world is going to the 3D, VR, concepts of doing things. It would be an advantage if Second Life could say, "We helped". SL has always been great in showing support for many different causes. Their ability to support other real life organizations is amazing. Like with the Fantasy Faire... that totally rocked! Our cause might not be as obvious as some might think. But the people who make great builds, like at the Fantasy Faire, need and deserve a place to be. Most of us work and play here without any expectations on what we create. And a lot of our own money goes into what we build. Not to mention the time involved. We just need a bit of help with the "place" part. SL is great because of the people in it. And LEA is no exception to that. We create things that make SL better for everyone.”

Riannah Avora

You only have less than two weeks to gather ideas and coordinate with Linden Lab about the return of the LEA, is this enough time for you? How will you work to make it happen?

Tansee answered, “As we know viral can happen in an instant. I hope that anyone who has "positive" input will pass it on to other like-minded LEA supporters. So that we can compile a variety of suggestions. Spread the Word! Join the inworld group to stay informed. URL: secondlife:///app/group/4fec0f5b-ae2d-8cff-3b38-b8763bf2ca68/about

“It will just have to be enough time. We can only do what we can do. And if you don't try, you will never know. We can do a lot of things here, but we have yet to be able to control time. However, you never know when that might happen! There are some really great creators here, never underestimate them,” said Riannah positively.

Many people think that your efforts will be in vain, how do you deal with this?

“That is a great question. I respect and appreciate everyone's point of view and opinion however and I am determined to have a solid focus on taking swift "positive" action. (I can not use that word enough) to the best of my abilities. It is easy to be a critic. My real life background is in business and along with that management and problem-solving. I love the quote by Eldridge Cleaver and have used it many times with others: "You either have to be part of the solution, or you're going to be part of the problem." I invite all critics to share specific suggestions to be a part of the solution,” said Tansee.

“That may be true, having a reason not to do something is easy. But I have never been one to back down from a challenge though. People can say "that can't be done" or "that is too much work"... eh... It's not that I disbelieve them, it's just that I'm a firm believer in "you can do anything you put your mind to.'' To not try at all, is certain failure. To have tried and failed, well, I will take my experience from trying and learn from it. Failure is a part of learning. I'm not afraid of it,” said Riannah.

Has Linden Lab reacted with this plan?

“I don't really know, actually. We are to meet with Patch Linden and Derrick Linden to present our case after they have read over ideas and comments that we collect from our fellow members of LEA. We feel there is a good chance we can reach an agreement. We have to start somewhere, and this is as good of a place as any. We'll go wherever the path takes us. Sometimes just starting somewhere is the answer,” said Riannah.

According to Tansee, “At the present moment, the group was formed to find like-minded positive people who are willing to share specific suggestions. Riannah and I are accepting those in Notecard format and will be credited and presented to Lindens in two weeks. My greatest hope is that they will give us a big thumbs up so that we can move to the next level of Keeping LEA Inworld!”

Do you get help from other avatars to make this happen?

“I have developed a friendship with another avid LEA supporter and Second Life creator Riannah Avora and it was a natural collaboration to work on this as a TEAM effort as we both love LEA and its future. Many who have joined the group and are offering some fantastic input already on many levels. Keep them coming!” said Tansee.

“Yes! We do! There are some truly awesome people in Second Life. Chelo, Rory, Earthling, and Roxy just to name a few people.

This is uncharted territory for us all. Even folks that can't help with the technical inner workings of things are doing a lot to help just by their support and encouragement. But we do need more support! So everyone should contact us that wants to be a part of it.”

“Ending this interview with a bit of philosophy that I live by:

"I'm fearless at times because the only alternative is to be terrified."
~Me (Riannah)

"The great pleasure in life is doing what people say you cannot do." ~Walter Bagehot

"Kindness is more persuasive than force." ~Aesop,” said Riannah closing the interview section.

Marcel Mosswood

Monday, July 15, 2019

The Kultivate 4th Annual Anniversary


By Marcel Mosswood

Today Kultivate Magazine celebrates the Kultivate 4th Annual Anniversary by holding an art exhibition. The art exhibition involves 25 artists on 2D art and two artists on 3D art.


Half of the Water Haven sim is decorated in a steampunk theme for this art exhibition. The artists are also given the freedom to decorate their own exhibition booth measuring 20x20 m. With this freedom, artists develop their creativity in decorating their booths.


List of artists:
aht1981
Anouk Lefavre
Bellissa Dion
captainofmysoul
CybeleMoon (hana.hoobinoo)
DreamMakerXDreamBreaker Resident
Elle Thorkveld
etamae
EvangelinaBurroughs Resident
Fluer Heartsdale Chun
Freedom Voix
Hadiya Draper
ilyra chardin
Jamee Sandalwood
KodyMeyers
Marcel Mosswood
Matt (mth63)
Myra Wildmist
Nikolai Warden
Pam Astonia
Sheba Blitz
Sophie72 Congrejo
Syphera Inaka
talligurl resident
Veruca Tammas
ViktorSavior
Warm Clarity


At the 4th Annual Anniversary, Kultivate Magazine holds various events every day for 7 days with live music and giveaway.

You can win a prize too! The following is a list of events:

Sunday, July 14, 2019:
- 1 pm slt – Exhibition Opens
- 1pm slt to 2pm slt – live performer Lark Bowen
- 2pm to 3pm slt – live performer Melenda Baptiste
Monday, July 15, 2019:
- 4pm slt to 5pm slt – live performer Dimivan Ludwig
Tuesday, July 16, 2019:
- 4pm to 5pm slt – live performer Mavenn
Wednesday, July 17, 2019:
- 4pm to 5pm slt – live performer Wolfie Starfire
Thursday, July 18, 2019:
- 4pm to 5pm slt – live performer TBD
Friday, July 19, 2019:
- 4pm to 5pm slt – live performer Erika Ordinary
Saturday, July 20, 2019:
- 1pm to 2pm slt – Close party


List of Giveaways (throughout the week, you must be present at events to win and enter the raffle board, only one item can be won per person)

2 LumiPros, Serenade Photo Studio Pro, Tillie’s Pose Stand, 5,000L’s, Fotoscope FotoFrame Publisher, “Beachyhead House” 100% original mesh Version 1.1 from DAD Designs, and the Camden Photo Studio from Maven Homes.

Here is the LM: http://maps.secondlife.com/secondlife/Water%20Haven/141/129/22

Marcel Mosswood

Editor's Note: Neoma Vasilia was going to be in the event, but had to drop out.

Monday, April 15, 2019

First Annual International Photography Festival


By Marcel Mosswood

    The “First Annual International Photography Festival” will be held on April 13th – May 12th. It is to bring together real-life photographers in one place and allow them to exhibit their photos in Second Life for one month.

    “The festival will allow people who are interested in the photo real-life to discover more easily the work of the photographers present in Second Life by grouping them in the same gallery. Currently, they are scattered in several galleries with other artists (painters, sculptors, art designers, etc.). I am convinced that SL is still a good way to promote photographers in the real world,” said Nils Urqhart, the avatar behind the event.


    The Annual International Photography Festival will be organized every year with more photographers, this year they are twelve. “It's already a good start,” said Nils. There is no charge for the photographers and they are allowed to sell their photos during the exhibition.

    This event was inspired by the photo festivals in real life. For example in France: Montier en Der, Bourg en Bresse, Hauteville-Lompnes, or Namur in Belgium. Montier en Der and Namur are international festivals. It’s also held on April - May in same reason, it is the moment of the photo festivals in France.

    For the event, Nils work in a team with Annie Scott-Siegel (claera). This event also supported by Chia (volchia.ferduccio) the owner of the Art'e Gallery which provides a gallery for displaying photography for free during the festival.


    Nils Urqhart (Paul Maurice in RL) is a French landscape photographer in real-life. He takes photos mainly in French Alps and other French mountains (Vosges, Jura, Bugey, Aubrac). He is present on SL since December 2007, opening his 1st gallery at Isla Victoria in 2008, and since 2010 he shows his photos at Helvellyn (Art gallery Rill'Arts).

Here is the LM of the First Annual International Photography Festival: http://maps.secondlife.com/secondlife/Helvellyn/58/217/30

Marcel Mosswood

Friday, April 5, 2019

The Primtionary Games

The Primtionary Games: Challenge Your Building And Language SkillsBy Marcel Mosswood

Have you heard about Primtionary? It’s a cool and fun game in Second Life. I remember, one day when I was in the middle of the games, my friend asked me over IM, “Hey, what do you do?” I answered, “Playing games.” She said, laughing, “Of course, I’m in the games too. It’s called Second Life!” But I was too busy playing Primtionary to explain to her.

Primtionary was established in 2004 and has been played since, the copyright is owned by Yummie Olsen. “Primtionary may just be the longest-running, most popular game in Second Life,” said Peace Dragovar, the manager of one running Primtionary game at Creations Park and The Palace.

The Primtionary Games at Creations Park
“The rules are simple: the contestant puts together prims to build out a secret word, while the audience tries to guess the word within 10 minutes. The audience member who gets it right earns 25L and the privilege of building the next word. Primtionary is a challenge for both your mind and your building skills,” Peace explaining on my interview with her.

There are four levels word: Easy, Medium, Hard, and Evil. The Easy level can be built with 1 prim. The Medium level is a concrete word for everyday kind of objects or obvious symbols. The Hard level is a common word that is an object or concept and takes creativity to build. The evil level is a common word that takes a lot of creativity or uncommon words. So Evil should be hard to build, but could be easy to guess.


So, who are the avatars behind these great games? As mentioned earlier the copyright owner of Primtionary is Yummie Olsen, the scripter for the timer and word catcher is Lum Kuhr, Hooten Haller created the theme manager, and Aisuru Reiko built the stage (he is the winner of the Design-a-Stage contest). The avatars who keep it running are the hosts: Gardendancer, Technus Grayman, Hooten Haller, Peace Dragovar, Buck Enoch, and Ololo Petya. Yummie is the head host.

As a game, Primtionary makes benefit for the players. According to Peace, “Personally, I enjoy guessing what is being built. Once in a while, I like the challenge of building the word given to me. As a host, it's amazing to see how builders build clues. I often get surprised by how creative people can be. I also find it’s a relaxing game, there's pleasant chat among players.”

And what are the other hosts said about the benefit of this game? Technus Grayman said that “Newer folks learn new building techniques. Also, non-English speakers learn new words! Actually, some English speakers learn new words as well!” According to Ololo Petya: “We have fun! Also, an incentive to make people learn to build.”

If you are interested to participate in the game here is the schedule:


And here are the LMs:

Creation Park: http://maps.secondlife.com/secondlife/Creations%20Park/246/13/24

The Palace: http://maps.secondlife.com/secondlife/Terra%20Delta/138/157/805


Marcel Mosswood