Showing posts with label Shockwave Yareach. Show all posts
Showing posts with label Shockwave Yareach. Show all posts

Thursday, February 4, 2021

Valentine's Day Game At Club Cutlass

By Bixyl Shuftan

For those looking for something fun to do, Shockwave Yareach has something for this time of year. For this Valentine's Day season, he has a new game out, the "Big Box O' Candy." He announced the game in Sunweaver chat.

There is now a pair of vendors to the Valentine's Game.  One is in the Club Cutlass, and the other at the train stop on the ground.  

Anyone can play -- in or out of the group.  Game is free to play.

There are 12 candies hidden in Sunweaver Bay.  As you touch them, a chocolate appears in the box you carry.  Find all 12 and give it to your loved one, and they
will get a special prize.  (And hopefully so will you.)  


To play the game, head to one of the vendors carrying it, a large rotating heart candy that changes color over a pyramid. As Shockwave mentioned, one is in Club Cutlass at Sunweaver Bay (114/117/757), located next to the wall near the movie poster. The other is at the Sunweaver Bay train stop at the end of the main railway line. Just touch it to receive both the instructions and the box of chocolates. Just "add" the box for it to appear in your arm (you may need to adjust the box if it appears too deep into your avie).

After that, you look around for twelve candy hearts scattered around the Sunweaver Bay sim. They look like the rotating heart over the game vendor, but smaller and are a single color. Obviously some are easier to find than others. Some are more or less out in the open. They're either at ground level or on a hill. None are underwater, Shockwave musing, "They dissolved when we tried that." Some are in public buildings, but none are in a private home. Each time you touch one, another chocolate appears in your box.

Shockwave says if you find all twelve, the person you give the box to will get a prize, "Find all dozen and then detach the candy box.  You can now give it to your sweety. And since some of you have several sweethearts, it is set copy as well as transfer so that you can give out as many as you like. When your love rezes the candy box, if all 12 candys have been found, she will get a special prize.  And hopefully you will get a special reward from your honey for all the hard work you did - you don't have to tell her that you had fun." While you can give away an unfinished box, no prize will be given.

Going about the sim myself, after about half an hour I myself found ten of the twelve candies. How many can you find? Play the game and find out.

Once again, to play the game, head to Sunweaver Bay (114/117/757)

Bixyl Shuftan

Friday, January 11, 2019

Feral Furry Theater Returns to Sunweaver Space


By Bixyl Shuftan

In the past, one of the weekly events in the Sunweaver community was the showing of movies by Shockwave Yareach at the Feral Furry Theater. Originally a screen on a skybox with a few chairs, it was later made into a place that resembled a real-life movie theater, thanks to Felina Fermi. But over a year ago, a viewer update "broke" this and presumably other movie screens. So the theater was closed.

But on Sunday January 6, Shockwave had an announcement in Sunweaver chat, "As it is now a new year, it's time for the return of an old tradition.... We *now have movies again!*" The Feral Theater was now open again. Dropping over, I asked him if the theater was truly back in business. "Yes indeed!" he answered, "New servers, new streaming solution, took a while to solve."

"What's the max number that can see?" Shockwave went on, "I have NO idea. 100M to the backbone.  Dual 3Ghz server. I can probably host a *lot.* So now we have movies again! And Spry.com can kiss my left one!" The wolf growled, "They cancelled me when they saw I had videos on board. Didn't bother to see they were 1/4 size, etc. So I have a new host. It's deliberate.  Can't pump the raw data here -- nobody would have the bandwidth.  So it's transcoded to 300kbps video, 96kbps audio. Fine for SL ... of course, everyone still has to have their media turned on in the viewers."

"I should update the movie posters out there," commented Felina Fermi, who was there. Someone else asked, "So Life Of Brian for Easter again?" "Yep!" Shockwave grinned, "Gotta get those traditions going again!" It was observed Rita Mariner wasn't there yet. Shockwave responded, "I've messaged Rita's phone to tell her." Of the theater entrance, someone had rezzed a number of chairs in front of the concession stand. Shockwave joked that was just one of the problems, " I know the popcorn is stale.  The theater's been closed over a year."

The movie shown was a recent release that was not a particularly big box-office draw. Shockwave commented he originally thought it would be mediocre, but he liked it.

The videogames in the front lobby no longer work, at least for my viewer. But the theater does have points of interest besides the main event. The projection room is accessible, and has a good amount of detail. The bathrooms however were always occupied. Of the seating in the theater, people have the choice of sitting in theater seats to watch the movie, or mats for couples.

The Feral Furry Theater will have events every Sunday at 6 PM SL time, baring complications. Upon hearing of the theater's opening, the Sunweaver venue that had been doing Sunday evening events, the Happy Vixen, rescheduled to 3 to 6 PM SL time.

Sunweaver Space (243,192,451)

Bixyl Shuftan

Tuesday, July 18, 2017

The Sunbeamer Camp for 2017


By Bixyl Shuftan


The Relay Weekend is the high point of the Relay for Life fundraising season every year, and although some of it's areas are "designer sims," most of what people see on the track are the various exhibits of the teams. Since the members of the team meet up at these places, they've gotten the name "campsites." While some are often nature scenes, often they're buildings or something else.

Made up mostly of members of the former Passionate Redheads when starting out, since 2013 the Sunbeamers, the team of Second Life's Sunweaver community, have been part of the Relay. And every time, several of the people have come together to build an exhibit. Over time, the Newser has written about most of the camps in 2013 (2014 picture), in 2015, and of the 2016 camp which won an award for it's educating the visitors while telling the story of a farmer's daughter discovering she had cancer. So how to follow up on an award-winning build? That was the challenge the team, notably the top builders Shockwave Yareach and Cynthia Farshore faced.

"Shocky was the head builder for this year," Cynthia Farshore told me, saying it was "his idea to make an airport terminal, and he laid out the model on my dinning room table. From that we then took things to a build platform the same size as this camp over (Farshore Field),  about two thousand meters, and began piecing it together. He was able to get the size and placement worked out before it came to here." The camp would be at RFL Celebrate (185/130/22).

Around the main build was a parking lot with a few cars, and a couple airliners and a baggage carrier. The entrance would have people going through a security checkpoint, which included an x-ray machine. Before going in, there was a HUD for a game they could pick up. "Gives a passport," Cynthia told me, "You look for the stamps around the camp, Most are in rooms." One stamp, that of the Sunweavers, was somewhere in the entrance area. Past the entrance, there was a round concourse with a number of rooms around it, as well as one in the center. In each a stamp for the game was placed. Finding all of the stamps would get the resident a small prize.

On the walls were a number of posters of locations, but only a handful were what one would expect to find at a real airport, "In true Sunweaver fashion, we just couldn't put up straight posters." One of New York city was a cartoon picture of someone in a taxi getting robbed and two grinning people looking over a deed to the Brooklyn Bridge. Another showed a "Star Wars" Stormtrooper in an icy place, inviting people to vacation in Hoth. Still another "Greetings from Baghdad" showed a plane dropping a bomb as it flew behind two unknowing tourists. There was also a poster titled "United," which made me think of the airliner which had gotten in trouble a few months ago for forcing a passenger off it's plane. In between the comedy and comedic references were more serious statistics, stating how much money various activities in the treatment of cancer took.

Each of the six rooms represented a real-world location: New York City, Bejing, Rome, Rio de Janeiro, Los Angeles, and Mexico City. In most of the rooms, information about cancer was placed appropriate to the setting. For the traffic scene in New York, there was information about carcinogens. For the sunbathers on the beach in Rio, there was information on skin cancer. For the nude male statues in Rome, there were facts about prostrate cancer. For the food and outhouse in the Mexico area, there was information on colon and rectal cancer.

There were a couple details from previous builds. One was the prayer tower, which launched balloons towards heaven, people able to place names of those they wished to honor. There was also a memorial garden, with a pink fox statue for Artistic Fimicloud, a resident of the Sunweaver community whom had passed away nine years ago. There were a couple smaller pink foxes in the fountain in front of the airport as well, which when clicked gave some information about "Fimi" as she was called.

They were limited with how much could be built, "land is misleading, shows (it) supports 4687, but turns out they limited us to, what is it, 2500? Guess need room for all the million prim furries that will be coming through." Some last minute work on the build, such as placing another couple panels, was postponed until after the judging of the camps due to Cynthia and Shockwave's real-life work schedules, "when I got on I was so tired after doing an all nighter and working all day. Shocky was no better, so we said we're done." Still, they were happy with what they had accomplished. So was team captain Rita Mariner, "I am happy with the way the build came together. I think our builders did a great job and had some fun doing it."

Skylark Lefavre commented, "I think in my own honest opinion this is the best one we did in a long time. Its in it's own rights a competitor, with teams like 'Aliens Love Tatas Too.' It's not only informative and educational, its also entertaining and visual, something you can participate in, almost like a tour. Using the airport take the tour is a nice touch since an airport represents a way into any part of the world it also shows the education of cancer prevention and treatment can reach any place as well."

As it turned out, others would be impressed with the campsite too. It would be awarded second place for "Best Themed Decorated Campsite." Rita was happy, "Second place and fun doing it." Shockwave was very pleased, especially considering the quality of some of the other camps, "Against THIS level of expertise? I'm ecstatic! Couldn't have done it without all of you!"

And so, once again "the little team that could" made a big impact in the Relay for Life in Second Life, thanks in part to the skill and persistence of it's builders.

Addition: Wildstar Beaumont took several pictures of the exhibit, which can be seen here. 

Bixyl Shuftan

Saturday, July 16, 2016

RFL Weekend: The Sunbeamer Camp


By Bixyl Shuftan


Every year in July, The Relay for Life in Second Life holds their 24 hour walk event, also known as the Relay Weekend or Relay Walk. Taking place on the American Cancer Society sim and close to forty others which appear just for the event, there are places for live music and DJs, as well as a few full sim, or designer sim, exhibits by noted builders. But the main attraction are the various campsites of the Relay Teams which have a spot on the track, each of which has an exhibit to fit the theme of the year's Relay, this year being "Once Upon a Cure." Most if not all teams have at least reached Bronze Level in fundraising.


Some of the teams represent Second Life communities. This includes the Sunbeamers, the Relay team representing the Sunbeamer/Angel community. Since it's founding, the team has always had a camp at the Relay track. And this year is no exception.


Quite a bit of effort went into building this camp, notably by Cynthia Farshore and Shockwave Yareach, with some help from Rita Mariner and Becky Shamen. Following the theme of the Relay, the camp tells the story of a "poor farmer's daughter" named Elizabeth.


I met up with Rita Mariner, the captain of the Sunbeamer Team, as she was putting on some of the finishing touches.


"Cynthia and I found people," Rita explained of the static figures which had been added since the last time I was here.


"Of course your suppose to read the books as you go."


In the story, Elizabeth loves being out in the sun and getting a tan. One day, a dark spot appears on her skin, and a few days later seems a little larger.


Eventually, Elizabeth heads to the village doctor to have it checked out.




 Not exactly the most comforting sight for a patient.


The doctor gives Elizabeth the bad news: skin cancer.





To get the treatment she needs, Elizabeth heads to the Castle of Hope.







For those wanting a little game, there's a hedge maze.


For solving it, one gets a chest full of coins. One small problem. While the power of SL magic allows you to take a copy, the coins are all melted into one mass. So no free Lindens.






 In front of the exhibit are a few items up for sale by Becky Shamen, the proceeds going to charity.


And then there's the Prayer Tower just to the right of the entrance.

And so there you have it, the camp for this year's track of the Relay Weekend.

RFL Support (18, 136, 23)

"Go Sunbeamers! Go Relay!"

Bixyl Shuftan

Monday, March 14, 2016

Yareach and Farshore Mercantile


By Bixyl Shuftan

Shockwave Yareach and Cynthia Farshore are noted for their activities and builds in the Sunweaver Estates. Recently, the two have teamed up to run a store in the Caledon Steampunk community: "Yareach and Farshore Mercantile" at Caledon SouthEnd. I met up with them to discuss their new venue.

Cynthia, whom already has a location at the Sunweaver  community, "The Puddle Jumper" at the Pacific Waters sim, explained she was "expanding my stores." Just after I had gotten there, a train chugged by. "We have a whistle stop right in front of us," Cynthia mused with a smile. Shockwave then walked over, "I can never catch that thing." Both were dressed in the Victorian style of the location, Shockwave explaining with a grin, "Gotta look good on my lady's arm."

Cynthia explained how the store came to be, "Well, I wanted to have a residence in Caledon and when I found this building, it became clear I could make it a shopkeeper residence, as it is an 19th century building with a living flat above. ... Since I already had steampunk vendors, it was a cinch to set up a store in Caledon. Shocky and I are adding in our own goods to sell as they are ready." Taking a look inside, there was already a variety of wares. The items being offered for sale, Cynthia explained, were, "Victorian, Steampunk, and Western wear and goods. Vendors include Doc Wrangler Men's Wear, Swank Brothers, Golden Oriole, and others. ... I will be constantly looking for new products to sell and in work on many items of my own. ... I have some items that will be updated to a sculpted object so as to reduce prims."

Shockwave added, "The infamous innertube system is for sale here - first time ever and only in her shops." Amused, I asked, "How is it infamous?" He answered, "I'd put some out, see what was good and bad, improve it when I was bored. ... You know how frequently I'm bored in SL? Rarely. I'm delighted to have a patient partner like Cynthia." I then asked, "Was this the inner tube system at the original Angels Beach Club?" Shockwave answered it was, which brought to mind some incidents in the past of "accidental furpiles" caused by groups of people using the inner tubes at once, and instead of the tubes fading away when reaching the shore at the end of the ride, they'd stay on those using it, and if no one got up, the result was a pile of inner tubes with the people still in them. "I see why it's infamous now," I commented with a grin.

Cynthia went on about her building, "I am learning to use Blender, one item I made using it is on the table, an Iron frying pan." Shockwave commented, "I can't use blender.  Can't wrap my head around it." Cynthia spoke, "Now I am limiting what I sell here to what fits the theme of Caledon so more modern things will be at the Puddle Jumper."

Shockwave continued, "And the lady has an iron-clad warranty on parrots purchased here." I then pointed to one that was "sleeping" on the counter, "Like that one?" Cynthia looked over, "Umm, Oh yeah. We had a problem with a customer claiming we sold him a dead parrot." I chuckled, "What's the story there?" Shockwave stated it wasn't entirely unsimilar to what happened in a pet shop in "Monty Python." Chuckling, I asked, "so how many parrots has the store sold?" Shockwave answered, "10,000! ... Well, 100 ... 2 actually ... including that one." He looked to Cynthia, "And um, love, did we decide to count the one that flew away as a sale?" Cynthia answered, "Uh noo hun I counted the fly away as a lose for income tax purpose." Shockwave responded, "Ah. One parrot." I chuckled, "Sounds like your customers have given you the bird. ... So I guess the parrots haven't done so well?" Cynthia told, "I think we'll no longer carry them, hate changing the newspaper in the cages. NOT yours of course!" I chuckled, "Old editions of the 'Herald?' " Shockwave mused, "The only newspaper that smells fishy before you wrap fish in it." Cynthia remarked, "problem is getting the fish to stay wrapped, it doesn't want to be wrapped in it."

After some more chuckles, I asked, "So besides the inner tubes, what else looks especially promising?" Cynthia answered, "I have been working on home items such as this kerosene lamp." She then placed on on the counter, "This is almost ready but it needs to make light." Shockwave commented, "Hurricane lamps I've heard them called." Cynthia turned it on, "It shows the flame but it needs to cast light yet. ...Now I will also have it set so you can say light or light out and a number of lamps in your house will all go on or off together. Or you can touch each and only one will light." She went ahead and tried it out, though my saying the key words did nothing, "... it already has a secure script. Anyway you see how that will work."

Asking her what else has she been working on, Cynthia answered, " Well I'm looking at expanding to airship parts, even including boilers like what the Cutlass club has." They also directed their attention to a "Wheel of Fortune," Cynthia saying, "The wheel of fortune is sold in the Golden Oriole vendor. But you will provide the cash prize so you have to grant money transfer." She had set the one in her shop set to giving out one or two Lindens. It was at this point a shopper entered the store, whom Cynthia invited to give a spin. She won a boxed avatar "ruler." Others continued to enter, "Congratulations on your new store, Miss Farshore!"

Cynthia again explained that the story's inventory would continue to grow. As for plans for expansion, "This store will be a humble little store in keeping with the neighbor hood. But I am looking at the concept of a skybox above to house large items like airship parts, like a storefront with a hidden warehouse. You can all see such that Shocky and I have made in the airship (Club) Cutlass. It has functioning aircraft elevators."

It was about this time Shockwave had to head out, so it was this time we parted ways. But with customers continuing to drop in, no doubt word has been getting around about the store.

So for quality items for a Victorian/Steampunk themed place, check out "Yareach and Farshore Mercantile."

Caledon SouthEnd (128/91/24)

Bixyl Shuftan